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 xbox 'projekt scarlett', ki bo pripravljen 8 k in s sledenjem žarkov, amd-powered, prihodnje leto 2020 - Xbox

Xbox 'Project Scarlett' naj bo 8K in Ray-Tracing Ready, AMD-jev, Coming 2020

Microsoft at its E3 2019 keynote dropped a huge teaser of its next-generation gaming console development, codenamed 'Project Scarlett.' The console is expected to pack some serious hardware that powers gaming at 8K resolution (that's four times 4K, sixteen times Full HD). That's not all, it will also feature real-time ray-tracing. Microsoft's performance target for the console is to be 4 times higher than that of the Xbox One X. The company is also giving the console its first major storage sub-system performance update in years.

V središču je nov 7 nm polovični SoC podjetja AMD in visoka stopnja prilagajanja s strani Microsofta. Ta čip ima CPU jedra, ki temeljijo na mikroarhitekturi 'Zen 2', ki zagotavljajo velik preskok v zmogljivosti CPU-ja v primerjavi s sedanjim sistemom Scorpio Engine SoC, ki uporablja jedra 'Jaguar Enhanced' z majhno močjo. Na čelu grafike je nov iGPU, zasnovan na arhitekturi RDNA, ki omogoča AMD-jeve prihajajoče Radeon RX 5000 'Navi' grafične kartice. Pri tem je zanimivo, da Microsoft govori o sledenju žarkov v realnem času, medtem ko na Navigi še ne bomo videli dokazov o specializirani strojni opremi za sledenje žarkov. Vendar je Microsoft v svoji dragi poudaril, da je funkcija sledenja žarkov 'pospešena s strojno opremo'. Microsoft uvaja hitri pomnilnik GDDR6 v 'Project Scarlett.' AMD verjetno izvaja hUMA (heterogena poenotena pomnilniška arhitektura), ki omogoča uporabo skupnega fizičnega pomnilniškega prostora kot grafični kot sistemski pomnilnik. To nas pripelje do naslednje velike inovacije, skladiščenja. Z bliskovitimi cenami NAND v prostem padu Microsoft obnovi čas, da SSD postane standardna oprema v Xboxu. Te konzole bodo na voljo v različnih velikostih SSD-jev, OS konzole pa bo uporabljal SSD za virtualni pomnilnik. Ker Microsoft poudarja, da gre za novo generacijo SSD diskov, predvidevamo, da bi ti pogoni lahko uporabili NVMe v nasprotju s SATA / AHCI.


The introduction of 'Project Scarlett' and its competing PlayStation, holds tremendous implications for PC gamers. For one, it raises the bar of what is considered 'mainstream' for gaming graphics and technology. This allows game studios to invest in increasing visual fidelity for PC games. 4K could finally become the mainstream gaming PC resolution, as could real-time ray-tracing. GPU manufacturers could dial up their compute and real-time ray-tracing hardware development in the upcoming generations. We could finally see the next 'Crysis' like game that roasts our machines but rewards fast hardware with unbelievable eye-candy.